REPL
Introduction
Overview
The REPL drops you into a curses-based TUI for talking to an agent
interactively. It has a scrollable transcript that renders markdown,
a multi-line input area, and a status bar showing context usage and
cost. The UI thread stays responsive while a second thread communicates
with the model. Think of it as binding.pry but for agents.
How it works
The REPL runs on two threads: one for the curses UI (input handling, transcript rendering, status bar) and one for model communication.
The name: option labels the agent in the prompt. The path:
option persists state across sessions. The tools: option attaches
extra tools for the session.
Commands start with / and are dispatched to registered
LLM::Command
subclasses. Type /compact to free context window
space, /exit to leave.
When characters arrive faster than a threshold, the REPL detects paste mode. In paste mode, pressing Enter inserts a newline instead of submitting.
The input area supports several keyboard shortcuts:
require "llm"
require "llm/tools"
llm = LLM.deepseek(key: ENV["KEY"])
agent = LLM::Agent.new(llm, name: "my-agent")
agent.repl(path: "session.json", tools: LLM::Tool.subclasses)
| Key | Action |
|---|---|
Enter |
Submit the current prompt |
Ctrl+A |
Jump to the start of the line |
Ctrl+E |
Jump to the end of the line |
Ctrl+P / Ctrl+N |
Recall previous / next user message |
Tab |
Complete /command names |
Esc |
Cancel the current request |
Up / Down |
Scroll the transcript one line |
PgUp / PgDn |
Scroll the transcript by one page |
Why would I use it?
The REPL gives you an interactive environment to test agents, debug
tool calls, and inspect conversation state without writing a
separate UI. Drop in after running an agent to confirm it did what
you expected. Inspect what went wrong when it did not. Keep talking
to the same agent while its state is still intact. It is
binding.pry but for agents.
Notes
The REPL requires the curses and kramdown gems. By default the
tracer is disabled during the session. Set tracer: true to keep
it active.
Commands use the same vocabulary as tools: declare a name,
description, and parameters with parameter and required.
Subclassing an existing command inherits its name, description,
and parameters. This is how /quit is an alias of /exit.
class Greeter < LLM::Command
name "greet"
description "Greets the given name"
parameter :name, String, "The person's name"
required %i[name]
def call(name:)
write "Welcome #{name}!\n"
end
end